Systems engineeringAI & roboticsSimulationOriginal composition
01 / SELECTED WORK
Currently building.
Connected projects. From a line of code to a physical machine.
01AI × physical engineering
CE Workshop
Designing the whole machine.
A shared workspace for AI-assisted CAD, electronics, verification and manufacturing. The RC car brings 289 mesh parts, steering, suspension, power and wiring into one assembly.
CADRoboticsManufacturing
Project notes +
Explore the internal assembly and exploded CAD in the film. Assembly animation is a design presentation; it does not claim a validated vehicle dynamics model.
02Digital twins
Twinton
Operations you can explore.
Interactive factory worlds with moving carriers, machine cycles, material flow and operational scenarios. Built with the Twinton team.
Simulation3DOperations
Project notes +
The current demonstrations use authored machine kinematics and simulated operations. Calibration against a specific factory’s measurements is a separate step.
Rebuilt robot mechanics, full assemblies and a recorded MuJoCo walking demonstration using Pollen’s control policy.
Parametric CADMuJoCo
Project notes +
The showcase uses rebuilt visual parts with the recorded Pollen-policy trajectory. It is not a claim that a newly printed robot has passed physical walking tests.
04Electronics
Halo
A tracker, layer by layer.
An AirTag-compatible tracker project connecting enclosure design, electronics, component sourcing and PCB work.
PCBEnclosureSourcing
Project notes +
The film shows the existing enclosure assembly and candidate PCB. Board fabrication and manufacturing release are separate milestones.
05Structures & fabrication
LED Frame
Design. Analyse. Make.
Modular profiles and connectors, print preparation and structural studies—down to the complete frame’s bending modes.
Structures3D printingModal analysis
Project notes +
The visual uses a stored linear beam mode at 13.359 Hz. Displacements are enlarged and playback slowed to make the deformation visible.
06Rendering & simulation
Graphics & physics
From code to a moving world.
Rust graphics experiments, particle systems and an orbital solver. A new nine-body run of my original solver appears in the film.
RustwgpuNumerical methods
Project notes +
The orbital sequence runs the original Velocity Verlet implementation. The display compresses orbital distances and enlarges planet markers for readability.
07Distributed systems
CE-net
One shared foundation.
A peer-to-peer operating system connecting compute, applications and AI. Identity, capabilities and shared services form the foundation for the wider ecosystem.
P2PInfrastructureAI
Project notes +
The spherical mesh is a concept visual. It is not a live view of worldwide infrastructure.
Shared task state, durable checkpoints and managed terminal sessions—tools for coordinating agents across the CE ecosystem.
AgentsDeveloper toolsOrchestration
Project notes +
Current work focuses on provider-neutral local runtimes, authenticated access and recoverable tasks. The ribbon artwork is a procedural visual, not a screenshot of agent activity.
At eleven, I was already asking whether we could simulate reality.
Today, that question takes the form of digital twins, distributed infrastructure, physical design and simulation. I’m building tools that help people understand their systems—and make them work better.
Music has been part of that curiosity since I was young. The medium changes. The urge to create stays.